Honkai: Star Rail Version 3.4 New Character Archer Comprehensive Analysis: Skills, Light Cone, and Star Souls Exposed!
In version 3.4 of Honkai: Star Rail, Archer is set to make a grand entrance. This 5-star quantum attribute Explorer is about to bring a feast of visual and gaming experiences. As a gamer, I can’t wait to introduce you to this new character’s skills and features, hoping to help you better understand and utilize Archer.
First, let’s take a look at Archer’s basic information:
Rarity: 5-star
Attribute: Quantum
Path: Explorer
Archer’s exclusive Light Cone is called “The Hell Where Ideals Burn.” This Light Cone not only boasts an impressive 952.6 HP but also provides 582.12 ATK and 529.20 DEF. Additionally, it comes with the Crimson Pursuer effect, increasing the equipping character’s critical hit rate by 16%. Upon entering battle, if the combat point limit is at least 6 points, ATK is further increased by 40%. After each skill cast, ATK is boosted by 10%, with a maximum of 4 stacks.
Next, let’s dive into Archer’s skills:
Basic Attack: Kanabō • Moye
Archer’s basic attack deals 100% ATK worth of quantum damage to a single enemy. While simple in appearance, this stable damage output is indispensable in actual gameplay.
Skill: Pseudo Spiral Sword
Archer enters “Circuit Connection” mode, dealing 400% ATK worth of quantum damage to a single enemy. While in “Circuit Connection,” casting a skill prevents the round from ending, and skill damage is increased by 100%, with a maximum of 2 layers. The effect persists until “Circuit Connection” is exited. Archer exits “Circuit Connection” after casting the skill 5 times or when insufficient skill points remain to cast again, ending the round. Exits “Circuit Connection” if all enemies in the wave are defeated.
Ultimate: Infinite Sword Forging
Archer’s ultimate deals 1200% ATK worth of quantum damage to a single enemy and grants 2 charges, with a maximum of 4 charges. This skill not only deals high damage but also helps Archer accumulate charges faster for more frequent burst attacks.
Talent: Insight (True)
After an ally attacks the enemy target, Archer consumes 1 charge to immediately launch an additional attack on the main target, dealing 240% ATK worth of quantum damage and recovering 1 skill point. This talent is highly practical in team play, significantly improving overall combat efficiency.
Secret Technique: Thousand-Mile Eye
Archer immediately attacks the enemy, entering battle and dealing 200% ATK worth of quantum damage to all enemies while gaining 1 charge. This skill is particularly useful in group battles, allowing for quick enemy clearance and charge accumulation for subsequent attacks.
Additionally, Archer has the following extra abilities:
Guardian
After an ally gains skill points, if the skill points are at least 4, Archer’s critical damage increases by 60% for 1 round.
Justice Partner
Archer gains 1 charge upon entering battle.
Projection Magic
While Archer is on the field, the skill point limit is increased by 1.
In terms of attribute bonuses, Archer has:
+22.4% Quantum damage
+18.0% HP
+6.7% Critical rate
Finally, let’s look at Archer’s Star Souls:
Untouched Ideals
Within a single round, Archer gains a certain effect based on the number of charges consumed before casting the skill.