Rupa Ultimate Guide: Revitalize Your Magma Squad!
Fellow enthusiasts of the game, today we’re going to discuss a character who plays a dual role of support and damage dealer in your Magma team—Rupa. As a 5-star Magma attribute character wielding a longblade, Rupa not only provides powerful buffs for the team but also excels in dealing damage. Below, I’ll delve into Rupa’s skills, weapons, resonances, and team composition recommendations to help your Rupa shine on the battlefield.
First, let’s get familiar with Rupa. She is a Magma attribute longblade resonator who can serve both as a support and a damage dealer in the team. Her resonance awakening skill provides two types of buffs: “Pursuit” and “Glory.” “Pursuit” increases the team’s overall damage output, while “Glory” allows the team to ignore a portion of the enemy’s Magma resistance. Additionally, Rupa’s resonance ultimate significantly boosts the Magma damage and basic attack damage of the next resonator to take the field, making her a core support character in Magma teams.
Next, let’s discuss Rupa’s skill priority. Her resonance circuit and resonance awakening skill are her core abilities, so both should be maxed. While her basic attack isn’t her primary source of damage, it still requires some investment to enhance her base damage output. Resonance skills and variation skills can be invested in moderately but are of lower priority.
When it comes to weapons, Rupa’s 5-star signature weapon, “Flame Scar,” is undoubtedly the best choice. It offers high base attack and numerical bonuses and provides significant buffs to the entire team through its weapon effects. For example, at refinement level 1, Flame Scar provides a 24% increase to overall damage, which is a substantial boost to the team’s output. If you don’t have access to her signature weapon, other 5-star alternatives like “Cyan Scales” or “Time and Season” are decent choices. For 4-star weapons, “Autumn Pattern” and “Eastern Sunset” are also good options that can enhance Rupa’s damage output.
Resonance set selection is equally important. The “Raging Wolf’s Blazing Flame” set introduced in version 2.4 is the optimal choice for Rupa. This set not only further enhances Rupa’s personal damage output but also provides overall damage and Magma damage bonuses to the team. Specifically, the 2-piece set increases Magma damage by 10%, while the 5-piece set further boosts the team’s Magma damage and Rupa’s own resonance ultimate damage when her resonance awakening is activated. For the main resonance, “Glory Lion Statue” is the best option, as it summons a “Glory Spear” to deal high Magma damage to enemies while also boosting Rupa’s Magma damage and resonance ultimate damage.
When selecting resonance sub-stats, prioritize critical rate or critical damage as the main stats and aim for Magma damage percentage and attack percentage. For secondary stats, focus on critical rate, attack percentage, and resonance ultimate damage to further enhance Rupa’s damage capabilities.
Finally, let’s talk about Rupa’s ideal team composition. Due to her resonance ultimate skill significantly enhancing the damage output of the next resonator, Rupa pairs exceptionally well with Brandt, who serves as the core damage dealer in Magma teams. Brandt can fully utilize Rupa’s support capabilities. Additionally, Rupa can be paired with Ange or other Magma characters to form a powerful Magma team. If you
Tag: Action
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Lupan Ignition Team Core Breakdown: Skill Enhancements and Team Composition Guide
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Frolo Five-Star Resonance Material Collection Guide: Unlocking All Her Brilliance
Florello: An Aria Singing in the Dark Night of Crescendo
In the grand symphony of Crescendo, every character is an indispensable note, and Florello, the upcoming five-star Resonator, is like a moving aria, destined to become the core of this music. Her arrival not only brings a brand-new gameplay experience but also endless anticipation for players. In this game world full of unknowns, to create a chapter dedicated to her, we need to collect every material and illuminate every star.
In this grand feast prepared for Florello, every material is an essential seasoning, and every effort will shine when she makes her debut. From the elegance of Low-Frequency Aggregate Phonons to the allure of Bloodleaf Capsules, each material tells a unique story. They are like the lonely souls in the city, searching for their place in the symphony of fate.
In this silent game world, where moonlight flows like water and stars twinkle, players are not just crowning a character by collecting materials but are also writing their own legend. Every victory over an enemy is a moment of reconciliation with fate; every material drop is the best reward for persistence.
Total materials for Florello: In this feast for her, we need 29 Low-Frequency Aggregate Phonons, 40 Mid-Frequency Aggregate Phonons, 52 High-Frequency Aggregate Phonons, 61 Full-Frequency Aggregate Phonons, and 46 new materials TBA???. These materials are like every intersection in the city, guiding our direction. Additionally, we need 26 Gates of Hymn, 60 Bloodleaf Capsules, 25 Slow Riff Currents, 28 Moderate Riff Currents, 55 Fast Riff Currents, 67 Urgent Riff Currents, and 3,053,300 Bells. These numbers are like the city lights, illuminating our path forward.
In Florello’s solo performance, her weapon materials are like a nocturne dedicated to her. We need 6 Simple Shackles, 6 Standard Shackles, 10 Modified Shackles, 12 Custom Shackles, 6 Slow Riff Currents, 8 Moderate Riff Currents, 6 Fast Riff Currents, 20 Urgent Riff Currents, and 330,000 Bells. These materials are like every corner of the city, witnessing our encounter with her.
Breakthrough materials for Florello: On this breakthrough journey, we need 4 Low-Frequency Aggregate Phonons, 12 Mid-Frequency Aggregate Phonons, 12 High-Frequency Aggregate Phonons, 4 Full-Frequency Aggregate Phonons, 46 TBA???, 60 Bloodleaf Capsules, and 170,000 Bells. These materials are like every turn in the city, leading us to the next station.
In the materials for Florello’s Resonance Loop, we need 25 Low-Frequency Aggregate Phonons, 28 Mid-Frequency Aggregate Phonons, 40 High-Frequency Aggregate Phonons, 57 Full-Frequency Aggregate Phonons, 26 Gates of Hymn, 25 Slow Riff Currents, 28 Moderate Riff Currents, 55 Fast Riff Currents, 67 Urgent Riff Currents, and 2,030,000 Bells. These materials are like every story in the city, weaving a moving memory.
In this silent game world, where moonlight flows like water and stars twinkle, players are not just crowning a character by collecting materials but are also writing their own legend. -
Saber: The Coronation Without Reward
In the vast galaxy, the light of civilization is like a surging starflow, constantly moving toward the unknown. Every unique character is like a complete civilization, containing codes waiting to be deciphered, requiring us to discover, understand, and nurture them with the attitude of an explorer. Saber, a mysterious character about to appear in version 3.4 of Genshin Impact: Stellaluna, is a civilization full of charm. She is like an ancient city waiting to be explored, requiring us to collect every artifact and decipher every clue with the dedication and meticulousness of an archaeologist, allowing her to shine uniquely in our team.
The development of civilization is never a miracle achieved overnight. Saber’s growth journey also requires us to collect various resources and carefully craft each artifact, just like ancient craftsmen. These resources, like the cornerstone of civilization, form the epic of Saber’s complete evolution from level 0 to 80. Let us enter this wonderful civilization world together and witness Saber’s transformation from obscurity to brilliance.
Collection and Preparation: The Foundation of Civilization
In this vast river of galactic civilization, Saber’s growth requires the following important resources:Instinct of Plunder: 56
Ambition of Alteration: 71
Will of Trampling: 73
Era of Intoxication: 65
Step of Parting Fang: 18
Toxic Wolf’s Sawtooth: 69
Lunar Mad Fang: 139
Destroyer’s End: 12
Footprint of Destiny: 8
Adventure Record: 8
Travel Notes: 21
Wanderer’s Guide: 287
Credits: 3,888,100Behind these numbers lies the accumulation of countless explorations and relentless pursuit of the unknown. Just as ancient civilizations needed bricks to build pyramids, Saber also needs these resources to construct her complete image. Every resource is like a brick, carrying special meaning and value, building this unique civilization edifice.
Exclusive Light Scepter: The Core of Civilization
At the core of every civilization lies its unique symbol. Saber’s exclusive Light Scepter, “Coronation Without Return,” is like the sacred artifact of ancient civilization, requiring us to forge it carefully. Let us witness the birth of this artifact together:
Resources needed for the exclusive Light Scepter:Instinct of Plunder: 20
Ambition of Alteration: 20
Will of Trampling: 14
Step of Parting Fang: 4
Toxic Wolf’s Sawtooth: 12
Lunar Mad Fang: 15
Credits: 385,000The collection and combination of these resources are like the process of ancient craftsmen forging sacred artifacts. Each resource carries special meaning and value. Through the careful combination of these resources, we finally witness the birth of this sacred artifact and see the core of Saber’s civilization begin to shine.
Breakthrough and Growth: The Progress of Civilization
The development of civilization is always accompanied by breakthroughs and progress. Saber’s journey from level 0 to 80 also requires overcoming numerous challenges. Let us witness her breakthroughs together:
Resources needed for breakthrough:Instinct of Plunder: 15
Ambition of Alteration: 15
Will of Trampling: 15
Era of Intoxication: 65
Credits: 308,000In this process, each breakthrough requires specific resource support. These resources are like steps, helping Saber progress steadily.
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How Strong is Aikko? The Iceberg Goddess Will Carry You to Victory with Her Ultimate Team Composition Guide!
Oh my, how strong is this Ice Queen, Akcef? Let your team heat up instantly and easily climb the ranks with the ultimate guide!
Dear Survivors, today we’re going to talk about a goddess-level character that will make you smile in an ice-element team – Akcef! This ice-element character, who uses a long-handled weapon, is about to take the stage. Let’s explore how to make her the brightest member of your team.
Akcef’s Profile: Ice element · Long-handled weapon · 5-star character
This Ice Queen not only has the ability to lower enemies’ elemental resistance, making them tremble with fear, but she can also heal her teammates through her Elemental Burst. The most crucial part is her passive talent, which is tailor-made for ice and water element teams! When your team has 1/2/3/4 ice or water element characters, she will lower enemies’ ice or water elemental resistance by 5%/10%/15%/55%. This move is the ultimate support trump card for dual ice or dual water teams.
Akcef’s Talent Priority: This is the way to play!
Elemental Skill: Low-Temperature Cooking (★★★★★)
As a sub-C character, her Elemental Skill is her main source of damage and the key to triggering the enemy resistance reduction mechanism. Therefore, it’s recommended to prioritize upgrading this skill to the highest level.
Elemental Burst: Flower Knife Technique (★★★★)
This Ice Chef’s Elemental Burst not only heals her teammates but also further triggers the enemy resistance reduction effect. It’s a must-have. It’s recommended to prioritize this second after the Elemental Skill.
Normal Attack: Kitchen Skills (★)
As a sub-C character, the damage output from her Normal Attack is minimal. Therefore, under limited resources, it’s suggested to upgrade her Normal Attack last.
Best Weapon Recommendations: Make Akcef’s knife techniques even better!
5-Star Weapons:
Symphonist of Scents
This exclusive weapon is the ultimate choice for Akcef! Even at R1, it increases attack power by 12%, and when Akcef is not in combat, it can stack up to 24%. The “Delicious Encore” healing effect can further increase attack power by 32% for 3 seconds. It’s tailor-made for sub-C characters.
Staff of Homa
This weapon’s HP bonus allows Akcef to have higher survivability while dealing damage. The attack power bonus also further enhances her output, making it a highly cost-effective choice.
4-Star Weapons:
Deathmatch
This weapon excels in multi-target combat. When there are at least two enemies nearby, it increases both attack and defense by 32%, making it a great weapon for group fights.
Favonius Lance
If your team’s Elemental Energy recharge isn’t sufficient, this weapon’s Elemental Energy recharge bonus is a great choice. It restores an additional 6 points of Elemental Energy every 6 seconds, making your Elemental Burst cycle smoother.
Best Relic Recommendations: Take your Akcef to the next level!
Glided Theater Set:
2-piece: Increases Elemental Skill damage by 20%
4-piece: Increases Elemental Skill damage by 25%. Additionally, when Akcef is not in combat, it further increases Elemental Skill damage by 25%. For a sub-C character who mainly deals damage when not in combat, this is a must-have.
Rock Solid Set:
2-piece: Increases HP by 20%
4-piece: -
The Resource System in "Crying the Tide": A Reflection of the Real World
In a virtual world, I encountered a phenomenon that made me ponder deeply. That world is called “Resonance,” and the growth of every character within it relies on a complex resource system. This system is so similar to the resource allocation mechanisms in our real lives that it makes me wonder: Is the game world a microcosm of the real world?
The arrival of a new character always brings a fresh wave of energy. The appearance of “Xia Kong” allowed me to see a typical resource circulation and social interaction system within a game world. To make this character stronger, players need to collect various materials. From the most basic “Low-Frequency Tide-Eroded Sail Core” to the more advanced “High-Frequency Tide-Eroded Sail Core,” and even resources with special properties like “Burning Phosphorus Bone” and “Golden Fleece,” these resources are clearly categorized, much like the hierarchical division of resources in the real world.
I wonder why the game designers chose such a design. If we compare the resources in this virtual world to those in real society, we can find some interesting similarities. In real life, to improve our abilities, we need to acquire knowledge and skills through education, training, and other means. In this virtual world, however, a character’s growth is achieved by collecting specific materials. This correspondence reveals the game designers’ deep understanding of human social patterns.
The ways resources are obtained also reflect the social division of labor and cooperation mechanisms within the game world. “Burning Phosphorus Bone” can only be obtained by defeating specific enemies, while “Golden Fleece” can be collected in certain scenarios or purchased from shops. These different acquisition methods mirror the various strategies people use to obtain resources in real life. Some choose to “hunt” for them, while others prefer to “buy” them. This diversity reminds one of the many ways resources are acquired in real life.
The in-game resource trading system takes this social interaction to a new level. Players can exchange virtual currency called “Bells” for the materials they need through the game’s trading system. This virtual economy system aligns perfectly with the principles of commercial transactions in the real world. Resource exchange, in essence, is one of the most universal human behaviors.
In terms of resource usage, the game designers cleverly applied the principle of resource scarcity. Upgrading characters of different levels requires consuming different quantities and types of resources. This design not only ensures the game’s challenge but also maintains the balance of the resource system. This mechanism is strikingly similar to optimization issues in resource allocation within the real world. We are always striving for the optimal allocation of limited resources, and the resource consumption rules in the game are a reflection of this pursuit.
From a sociological perspective, the resource system in the game essentially constructs a miniaturized social system. In this system, players need to acquire and allocate resources through individual effort and social interaction. The social behaviors in this virtual world are inherently connected to economic activities in the real world. The cooperation and competition we see in the game are projections of human behavior in real society.
The hoarding of resources in the game is also comparable to saving behavior in real life. Players need to plan ahead and stockpile resources to meet future skill upgrade requirements. This behavior aligns with the economic principles of delayed gratification and long-term investment in human society. The act of stockpiling in the game is an extension of saving behavior in real life.
Finally, the relationship between resource acquisition and social status is another topic worth exploring. In the game world, players who possess more rare materials are often able to upgrade their characters faster, thereby achieving a higher status within the game. This phenomenon is similar to the relationship between resource ownership and social status in the real world. The possession of resources often determines one’s position within society. -
Icy Blade Shadow: Sicork’s Sinister Technique
In the frigid winds of the Water Nation, a figure emerges like a sword in the sight of the people. She is Sigurd, the ice element warrior from the Water Nation, wielding a single-handed sword, with the essence of ice deep within her. This five-star ice element character will make her debut in Genshin Impact version 5.7, and her arrival will stir up a storm of ice and swords.
Sigurd’s martial arts secrets originate from the depths of the Water Nation’s glaciers. She has mastered a unique swordsmanship, renowned for her swift movements and sharp sword energy. Her basic attributes already reveal her extraordinary strength: ice element specialty, single-handed sword weapon, Vision of the God as ice element, and a base critical damage bonus of 38.4%. These qualities are more than enough for her to stand out in the glaciers.
Legend has it that Sigurd’s trusted weapon is a single-handed sword called “Sōyō.” This divine weapon has a base attack of 608 and an impressive base critical rate of 33.1%. The most extraordinary aspect of this sword lies in its exclusive effect, “The Gift of Mount Hakusan.” Every time Sigurd uses her elemental skill, the sword grants her a 12-second attack boost. If her elemental energy is at 0 during this time, her attack power is further enhanced, and her critical damage bonus increases by 40%. This power is like the radiant light emitted by the glaciers at the peak of Mount Hakusan when exposed to sunlight.
Sigurd’s martial arts are deeply influenced by the “Kyōaku Style,” focusing on rapid movement and high burst damage tactics. She excels in both single-target combat and group battles. Her combat system is divided into three main parts: normal attacks, elemental skills, and elemental bursts.
First, her normal attack, “Kyōaku Technique: Dan,” can be performed up to five times in a row, with each strike having its unique characteristics. When performing a charged attack, Sigurd channels her energy to throw a spinning ice spear, accurately targeting the enemy’s weak points. Her plunging attack is like an ice mountain crashing down, hitting clusters of enemies and causing them to scatter in fear.
Second, her elemental skill, “Kyōaku Technique: Sen,” has two forms: tap and hold. When tapped, Sigurd gains 45 points of “Snake’s Cunning,” switching to “Seven-Phase Flash” mode, significantly enhancing her skill effects. When held, she also gains 45 points of “Snake’s Cunning,” entering a state of continuous rapid movement. At this point, her movements become as elusive as a divine serpent, making it difficult for enemies to track her.
Third, her elemental burst, “Kyōaku Technique: Metsu,” is Sigurd’s ultimate technique, requiring the consumption of “Snake’s Cunning” to execute. When she accumulates at least 50 points of “Snake’s Cunning,” she slashes through space, performing a series of rapid consecutive strikes that deal ice element area damage. If the “Snake’s Cunning” exceeds 50 points, each additional point increases the burst damage, with a maximum increase of 12 points. This technique is like the ultimate release of a glacier, unstoppable in its path.
Sigurd’s growth path requires players to configure constellation buffs to unlock her full potential. When choosing constellations, players can adjust based on their combat style. If focusing on output, it is recommended to choose constellations that enhance attack power and ice element damage. If prioritizing agility, it is better to enhance her movement speed and elemental energy regeneration.
Additionally, Sigurd’s signature weapon, “Sōyō,” is an indispensable companion for her. When selecting other weapons, players should focus on attack power and elemental damage. -
Phoebe’s Weakness Legacy A perfect combination of continuous damage and light noise effect
“The Revelation of Mingchao: The Way of Teaching Phoebe’s Secret Skills”
In this magnificent game world, Phoebe is like a dazzling star, illuminating the eyes of countless players with her unique continuous damage technique. She is the first limited continuous damage resonator, with the dual identities of output and support, like a master who can use both sharp stabs and insidious techniques. Phoebe’s combat mechanism can be divided into two states: absolution and confession. The absolution state is like positive kung fu, focusing on direct damage output; the confession state is like negative kung fu, focusing on exerting diffraction weakness effects. This design allows Phoebe to play the role of main output or secondary output in the team, providing a variety of choices for the team’s combat style, like a martial arts master who can be both fierce and gentle.
The core gameplay of Phoebe lies in the stacking and triggering of diffraction weakness effects, like a clever and insidious person, secretly accumulating strength and waiting for the right time. Each layer of diffraction weakness effect will be reduced by 1 layer periodically during the duration of the effect, while causing diffraction damage to the enemy. As the number of stacking layers increases, the damage of the diffraction weakness effect will grow exponentially like a snowball. This requires players to pay attention to the stacking of weakness effects in actual combat, just like practicing internal skills, and to reasonably use the forgiveness state for output, just like finding a perfect balance between hardness and softness.
In order to maximize Phoebe’s combat potential, it is essential to prioritize the following skills:
★ ★ ★ ★ ★ Resonance Circuit – As the output core, it directly determines the combat efficiency, just like the foundation of internal skills
★ ★ ★ ★ Resonance Liberation – Another important source of damage output, just like the essence of external skills
★ ★ ★ Resonance Skills – Skill damage is an important part of Phoebe’s output, just like the auxiliary of light skills
★ ★ Normal Attack and Variation Skills – As an output-type character, basic attacks cannot be ignored, just like the foundation of basic skills
In terms of weapon selection, Phoebe’s output ability is directly related to the quality of the weapon, just like the combination of a swordsman and his famous sword. An ideal weapon should have the following features: high critical hit rate, excellent damage bonus, and effects that match Phoebe’s skill mechanism. The following are some weapons recommended for Phoebe:
Harmony Echo (5★)
Basic attack power: 500
Critical hit rate: 36%
Special effect: Increases attack by 12%, increases damage bonus to targets with light noise effect by 14%, can be stacked 3 times, like a famous sword that resonates with light
Jade Branch Ice Silk (5★)
Basic attack power: 500
Critical hit damage: 72%
Special effect: Increases normal attack damage bonus by 12%, provides 52% normal attack bonus after full layer effect is triggered, like a cold and sharp weapon
Ripples of the Waves (5★)
Basic attack power: 500
Attack power: 54
Special effect: Resonance efficiency increased by 12.8%, general attack damage bonus can be stacked 5 times, like an ancient book recording martial arts secrets
Qingyin (4★)
Basic attack power: 413
Critical hit rate: 20.3%
Special effect: When resonance is released, attack power increases by 48%, like an inconspicuous but murderous weapon
In the choice of sound shell, since Phoebe’s output mechanism is closely related to the light noise effect, it is particularly important to choose a sound shell suit that matches it. -
Katisia A beautiful dance of grace and power
Katissia: Sword Dancer
In the upcoming Mingchao 2.4 version, a new character is about to debut. She is called Katissia, and she is an air character who wields a swift blade. Her skill combination is complex and elegant, with a unique sense of rhythm, as if playing a moving piece of music. Let’s get to know this upcoming new character together.
Basic Information
Katissia is a 5-star character with air attributes, and uses a swift blade as a weapon. Her health value is 77.0%, and her survivability is average, but her attack power is very good, with a basic attack power of 413. Her skills and attack methods are complex and diverse, and players need to master the rhythm to unleash her maximum potential.
Exclusive Weapon
Katissia’s exclusive weapon is a swift blade named “Katissia”. Its basic attack power is 413, and its health value is increased by 12%. At R1, after casting a variation skill or normal attack, ignore 8% of the target’s defense, and when the target’s wind erosion effect is greater than 1 layer, the damage caused to the target is deepened by 20%. This means that Katissia’s damage output will increase significantly when facing enemies with multiple layers of wind erosion effect.
Skill Analysis
Katissia’s skill system is complex and interesting. She has two forms: Katissia and Fluderis. Fluderis form is triggered when Katissia’s resonance energy is full. Click on the resonance release to enter. In Fluderis form, Katissia’s attack method and skills will change, and some enhancements will be obtained.
Normal attack
Katissia’s normal attack is divided into four stages. Each stage of attack will cause pneumatic damage and be regarded as wind erosion effect damage. The fourth stage of normal attack will add 2 layers of wind erosion effect and summon a “Shadow of the Divine Power Sword”. Heavy attack will add 2 layers of wind erosion effect and summon a “Shadow of the Alien Power Sword”. Aerial attack will recycle all sword shadows on the field, and strengthen the damage and range of the falling attack according to the sum of types, and obtain different buff effects.
Resonance Skill
Katishia’s Resonance Skill is called “This Sword is in the Name of Man”. After attacking the enemy, it will add 2 layers of wind erosion effect and summon a “Human Rights Sword Shadow”. The Resonance Skill in the form of Fluderis will become “This Sword is the Meaning of Tide”, which summons a gravity field at the target location, pulls the enemy and causes damage, and gains determination at the same time. In Fluderis form, you can also tap the Resonance Skill again to summon a huge sword shadow to fall and cause damage.
Resonance Release
Katishia’s Resonance Release is called “Listen to the Knight’s Heart’s Prayer”. She transforms into Fluderis, gains a 60% pneumatic damage bonus, and enters the Manifestation state for 12 seconds. In the Manifestation state, Fluderis’s attacks will accumulate determination. When the determination reaches 120 points, you can cast “Resonance Release·Watching the Tide Rage Wind Blade”, which restores 70% of health and causes huge damage to the enemy.
Fluderis Form
In Fluderis form, Kartishia’s attack method and skills will change. She can perform up to five normal attacks, each of which gains determination. Her aerial attacks and heavy attacks also gain determination and deal damage to the enemy. The resonance skills and variation skills in the Fluderis form also change and become more powerful.
Resonance Chain
Katishia’s resonance chain is also complex and powerful. Her resonance -
The dullness and absurdity of the plot of Nata in Genshin Impact
I wonder if you have the same feeling as me. While I was still savoring the main plot of Fontaine, the plot of Nata also ushered in its end. But I didn’t feel anything at all. Many places made us forget, especially after Genshin Impact reached the Nata version, we obviously felt the boring plot. Therefore, we inevitably felt that Genshin Impact is getting less and less interesting. Have you noticed?
First of all, the map is too hellish. In the Xumi version, the hellish map was complained. Later, the official made the map layered so that players can find the map better, but later, the Fontaine version began to let go of itself and began to ignore the map. Especially now, the Wolu State has actually made three layers of maps, and the pressure on players to play is getting greater and greater.
Of course, the hellish map may be to satisfy the players’ desire to explore, I understand, but the quality of the plot has declined, and there is nothing to say about this. Since the Nata version, I thought the plot of Genshin Impact would get better and better, but the actual situation is not the case. In the Fontaine version, at least there was Funinna who could hold the whole scene, but in the current Nata version, the main storyline is not only boring, but also drags on, with some dialogues lasting as long as four or five minutes.
The main storyline is so bad, and the problem of characters is also a big problem. Many people have also discovered that among the many characters released in the previous and subsequent Nata versions, not many can be put on the table, and many characters give people a feeling of being forced by the official. If there were no shield monsters and Nata bosses supporting them in the abyss, many Nata characters would have fallen apart long ago, and no one would play these characters at all. This is the official operation.
The most critical issue is still the content. The decryption of the current Genshin Impact world has begun to become complicated. Indeed, the treasure chests are given more happily, but the key to the problem is that the content has begun to be dispersed and is no longer as saturated as before. Instead, the plot is scattered throughout the entire world. The advantage is that the plot is more coherent, but the disadvantage is that ordinary players cannot collect and investigate the plot.
The last and most critical issue is the attractiveness of the card pool. The official is now doing a trick of strengthening five-stars and weakening four-stars. If you look at the card pools of these versions, as long as the characters are slightly strong, the four-star characters are likely to be runners-up. For characters with slightly poor training, they will put strong four-stars into the card pool, forcing players to enter the card pool. I drew Ianshan, but I got Varesa next door. You can see that in this situation, the players are suffering. -
Genshin Impact 5.8 and 6.0 Preview New Characters, Events, and Exciting Collaborations
The world of Genshin Impact has received a new wave of information. On June 3, Liyue will welcome a highly anticipated five-star new character, who will appear in female form. In addition, there will be joint activities with Seven Stars and Watermelon, as well as joint activities with the Pokémon series. Are you ready for all this?
The 5.8 version early access information has been confirmed, the live broadcast will start at 8 pm on the 18th of this month, and the preview image will be released on the 16th. This early access contains a lot of important information, including the battle for the Heart of the Flame God, the Summer Festival event, the new map “Sea of ??Ashes”, the ending of the Nata chapter, the trailer of the prologue of the Noctiluca chapter, the story of Infnif and Bennett, the new costume of Ye Lan, and the silhouette image of the new character Noctiluca. These details are very important, and everyone must pay attention.
Regarding the card pool of version 5.8, there are Infnif and Granny in the upper half, and Xiaska and Maranee in the lower half. It is recommended to give priority to Granny, and then Xiaska. As for the new character Infnif, although she did not cause a strong response, she is still an indispensable teammate in the main support of Thunder Bell and the Sen trio lineup. However, every time Lao Mi provides a new female secondary support character for Thunder Bell, their popularity is not very high, so you can consider skipping this character.
The list of satellite characters for the 6.0 version of Noctiluca has been determined. On June 3, the upper half will launch a new character Liyue, a water attribute C system, and is said to appear as a white horse fairy in adult female form. On the forum, someone shared the character art of the character, and the visual effect is very attractive, although it has been confirmed to be fan-made. In addition, there will be linkage activities between Qixing and Watermelon, as well as linkage activities with the Pokémon series. Players are looking forward to it.
Finally, the linkage activity with SecretLab has been launched, covering a series of products such as e-sports chairs, adjustable desks and chairs, and keyboard accessories. The design of Qixing’s chair is indeed beautiful, with a platinum color scheme, and it looks like sitting on the throne of Tianquan. However, this co-branded chair is expensive, but I still prefer to buy items that I can’t afford because they are more collectible. In addition, there are some fun co-branded emoticons, please stay tuned for the latest news.