In the world of Mingchao, when Phoebe appeared, it seemed as if someone was telling an eternal legend about light and sound. This rare five-star resonator, with a sound sensor as a weapon and diffraction as the core, became the first unique character in the game to focus on continuous damage. Her existence is not only a symbol of damage, but also a perfect symphony of light and sound.
Phoebe’s charm lies in her exquisite state switching mechanism. The alternating use of the absolution state and the confession state allows her to find a perfect balance between output and control. When she is in the absolution state, every blow is like a sword in the sun, pointing directly at the enemy’s heart. In the confession state, she is like a mysterious poet, using sound to weave a diffraction weakness effect that the enemy cannot resist. This stackable debuff is like an invisible shackle falling on the enemy, and each layer deepens the blow to the enemy in silence.
In Phoebe’s world, skill priority is an art. The resonance circuit is like the resonance of the soul, with the highest priority, followed by resonance liberation, which is the strongest emotional catharsis in her heart. Resonance skills, normal attacks, and variation skills are like different ways for her to express her emotions, each with its own subtlety.
When it comes to weapons, Phoebe’s choices are full of poetry. The five-star “Luminous Hymn” is like a piece of music tailor-made for her, with a basic attack power of 500 and a critical hit rate of 36%, making every attack like a hymn of light and sound. When the enemy is enveloped by the “light noise effect”, her damage bonus will surge like a spring tide, layered on top of each other. The “Stringmaster” and “Rime-Draped Sprouts” that follow closely behind are like providing her with different timbres, making her damage output more diverse. And the four-star “Augment” gives her a boost of strength at critical moments, like the starlight in the dark night, guiding her forward.
The choice of sound remains is another source of Phoebe’s power. The “Eternal Light Here” suit is like the eternal glory prepared for her. The two-piece suit brings a 10% diffraction damage bonus, and the five-piece suit allows her critical strike and diffraction damage to be extremely improved under the light noise effect. The main voice shell “Nightmare: Mourning Aix” is like her loyal partner, releasing 273.60% diffraction damage at critical moments, making the enemy suffer more pain under the light noise effect. The “Floating Star Darkening” suit is like a meteor in the night sky, bringing a 30% damage bonus to her variation skills, making her every appearance like a star falling.
In the team, Phoebe’s world is more extensive. She can form a sub-C team with Zanni, like two actors on the stage, cooperating with each other to perfectly perform an audio-visual feast. Or, she chooses to become the main C, with continuous damage as the core, forming a DoT team with “Drifter Diffraction” and “Summer Sky”, so that the enemy can’t breathe under the light noise effect. She can also choose the super main C team and match it with characters such as Mortfi and Rococo, so that every attack becomes a perfect combination of heavy attack and basic attack.
In this world about Phoebe, every choice is art, and every battle is a symphony. When you choose to top up in Treabar, get more resources, and make Phoebe’s power stronger, you are not only adding points to the game, but also injecting more possibilities into this legend of light and sound. The world of Phoebe is always full of infinite possibilities, waiting for your solution.